SplashLearn
Anshita Srivastava is an experienced Lead Product Designer, having worked in various companies such as SplashLearn, RIVIGO, Eckovation, and Bargh Technologies. Anshita has a Bachelor's degree in Computer Science from ABES Engineering College. Anshita has a strong background in conducting user interviews, user research, information architecture, sitemaps, and wireframing. Anshita collaborates with PMs, engineers, content writers, and researchers to define problems, establish scope, map user flows, prototype interactions, and launch new products and services. Their expertise lies in validating UX solutions with data, improving designs through heuristic analysis, regular user interviews, and usability testing, making their a valuable asset in product development.
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SplashLearn
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SplashLearn is an award-winning learning program loved by over 40 million kids for engaging Math and ELA practice. SplashLearns’ game based learning approach uses games to transform how children learn. The primary intent behind it is not to enhance the entertainment value, but to improve pedagogy using games and therefore make learning more effective and intuitive. Games in SplashLearn are designed for specific learning objectives, and they make learning truly immersive through a lot of rich contexts, embedded instructions within games, meaningful interactions, and innovative in-game manipulatives.