System Era Softworks
Anthony Coleman has a strong background in game design and programming. Anthony is currently working as a Design Manager at System Era Softworks, where they previously held positions as a Senior Game Designer and Game Designer. Prior to that, they worked as a Technical Game Designer II at Ghostly Bear Games, where they were involved in all stages of game development. Anthony also has experience as a Game Designer & Programmer at Blue Wizard Digital, a Game Engineer (Contract) at Dropforge Games, and as a Co-Founder at Owldragon Games. Earlier in their career, Anthony worked at PopCap Games as a Game Designer & Programmer and System Administrator. Anthony started their career in website development at Sabertooth Games. Overall, Anthony has a diverse range of experience in game design, programming, and technical roles.
Anthony Coleman attended the University of Puget Sound from 1999 to 2003, where they earned a Bachelor of Science (B.S.) degree in Computer Science.
System Era Softworks
Independent game developer based in Seattle, Washington currently working on ASTRONEER. ASTRONEER places players in a 25th century gold rush where they explore the frontiers of outer space, risking their lives and resources in harsh environments for the chance of striking it rich. Resources extracted from planets, asteroids, and moons can be traded with friends or crafted into new tools, vehicles, and modules. Environments are procedurally generated in a uniquely rendered voxel engine, featuring a textureless aesthetic that allows players to deform and shape the terrain as though it were made of Play-Doh.