System Era Softworks
Evelyn Leigh is a Principal Engineer at System Era Softworks with a focus on gameplay and AI. Prior to this, Evelyn worked as a Senior Gameplay Engineer at Red Storm Entertainment, where Evelyn contributed to various projects including Star Trek: Bridge Crew, Far Cry 4, and Rainbow Six: Patriots. With a background in Computer Science and Physics, Evelyn also has experience as a Research Assistant at the University of Nevada.
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System Era Softworks
Independent game developer based in Seattle, Washington currently working on ASTRONEER. ASTRONEER places players in a 25th century gold rush where they explore the frontiers of outer space, risking their lives and resources in harsh environments for the chance of striking it rich. Resources extracted from planets, asteroids, and moons can be traded with friends or crafted into new tools, vehicles, and modules. Environments are procedurally generated in a uniquely rendered voxel engine, featuring a textureless aesthetic that allows players to deform and shape the terrain as though it were made of Play-Doh.