TT

Tony Tse

Lead Engine Programmer at Ubisoft Singapore

Kin Yiu Tse is an accomplished Lead Engine Programmer at Ubisoft Singapore since November 2020, with an extensive background in software development spanning over two decades. Previous experience includes leadership roles at Quantum Inventions and FZD School of Design, where Kin Yiu Tse successfully led teams in project management and development. Contributions to various companies included optimizing mobile streaming solutions at Dao Lab, enhancing game system performance at RealU, and developing 3D game engines at multiple organizations. Kin Yiu Tse holds a Bachelor of Science in Machine Learning and Artificial Intelligence from Goldsmiths, University of London, completed in September 2023.

Links

Previous companies


Org chart


Teams

This person is not in any teams


Offices

This person is not in any offices


Ubisoft Singapore

3 followers

Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk


Industries

Employees

201-500

Links