Grant Reid

Principal Game Designer at Wizards of the Coast

Grant Reid has a diverse work experience in the gaming industry. Grant currently works as the Principal Game Designer at Wizards of the Coast, where they are responsible for the MTG Arena Features Teams and the new player experience initiative. Before that, they were the Game Director at Playdots, Inc, where they created project roadmaps, provided consistent direction to the game design team, and identified opportunities within genres. Earlier in their career, they worked as a Game Designer at Arkadium, where they iterated and prototyped new mechanics and designed puzzles for various projects. Grant also had a role as a Game Design Intern at Arkadium. Additionally, Grant has administrative experience, having worked as an Administrative Assistant at New York University, where they developed scripted excel documents, coordinated events, and maintained budgets. Grant also had an internship in building community at Columbia University, where they facilitated discussions, acted as a residential adviser, and coordinated outreach programs.

Grant Reid attended New York University from 2009 to 2012, where they earned a Bachelor of Arts degree in Sociology. During their time at the university, they also pursued a minor in Game Design.

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Brooklyn, United States

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Wizards of the Coast

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Wizards of the Coast develops and publishes game-based and other entertainment products.The company offers miniature, trading card, and tabletop role-playing games. It also provides fantasy series fiction books, novels, animated TV series, movies, video games, board games, and apparel.Wizards of the Coast was founded in 1990 and isheadquartered in Renton, Washington. As of September 30, 1999, Wizards of the Coast operates as a subsidiary of Hasbro, Inc.


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501-1,000

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