Greg Graham

Director of Engineering at Cat Daddy Games

Greg Graham has a diverse work experience spanning over two decades. Greg is currently the Director of Engineering at Cat Daddy Games, where they oversee the development and release of multiple live products across various platforms. Prior to this role, they served as the Engineering Manager at the same company.

Before joining Cat Daddy Games, Greg was the eCommerce Practice Manager & Lead Internet Marketing Consultant at Explore Consulting for seven years. At Tamazari Consulting, they worked as a Software Engineer and Technical Consultant, handling projects for various clients including Milliman, Microsoft, Puget Sound Energy, and Umanity.

Greg also has experience working at the University of Washington as a Software Engineer and at Microsoft in various leadership positions. At Microsoft, they served as the Principal Dev Lead for Windows Live, the Group Manager for Windows Live & MSN, the Dev Manager for Games, the Dev Lead for Games, the Test Manager for Games, and the Test Lead. In these roles, they led teams, managed projects, and developed key technologies for Windows Live and gaming products.

Overall, Greg Graham has a strong background in software engineering, technical consulting, and project management, with a focus on gaming and technology sectors.

Greg Graham has a Bachelor's degree in Computer Engineering from California Polytechnic State University-San Luis Obispo. The duration of their education and any other educational experiences are unknown.

Location

Redmond, United States

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Cat Daddy Games

What's with the name? Way before Harley Howe and Patrick Wilkinson formed Cat Daddy Games 20 years ago, a much younger Harley was exposed to the perils of falling trees at a family-owned timber company. In those days, it wasn't uncommon for a cut tree to get stuck on other trees as it crashed towards the ground. Harley learned that the only way to get these trees all the way down was with a "cat daddy,"​ a man who literally climbed up stuck trees, chopped off the limbs, and then rushed down the tree as it plummeted towards the earth. The longer Harley spent with these guys, the more he realized that cat daddys were almost solely responsible for all the random acts of brilliant stupidity happening out in the woods. And so ... Cat daddys left quite the impression on Harley, so when Pat and Harley started their company, it seemed fitting that Cat Daddy Games be the name. They were going against convention and playing it loose, creating adventurous games on a variety of emerging platforms without a safety net. Like a way geekier version of real cat daddys. Pat and Harley's relationship grew and grew with multiple successful PC titles released and in 2003 they were purchased by Take-Two Interactive. With this they moved into console and delivered the Carnival Games franchise. As the industry changes so does their focus. They are now currently plugging away on mobile and VR games with some nice upcoming titles soon to be released.


Employees

51-200

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