Niantic
Unna Pussayapaiboon is a Senior Technical Artist at Niantic, Inc. since July 2019, contributing to the development of features for Pokémon GO through expertise in asset integration, VFX, UI, shader, scripting (C#), prototype, tools, and optimization. Prior experience includes a Graduate Student role at SMU Guildhall from August 2017 to May 2019, and a Software Development Engineer position at TOYOTA TSUSHO NEXTY ELECTRONICS (THAILAND) CO., LTD from March 2015 to July 2017, where responsibilities involved developing tools in MATLAB, C#, and VBA for model-based automotive software. Earlier roles include internships at Western Digital (Thailand) Co., Ltd. and Thai Toshiba Electric Industries Co., Ltd., focusing on fault detection systems and embedded software development, respectively. Unna Pussayapaiboon holds a Master's of Interactive Technology with a focus on Game Development/Art Creation from Southern Methodist University and a Bachelor of Engineering in Computer Engineering from the University of Canterbury.
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Niantic
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Niantic, Inc. is an American software development company based in San Francisco, which is best known for developing the augmented reality mobile games Ingress, Pokémon Go and the upcoming Harry Potter: Wizards Unite.